Our History

The Backstory and Founding of Heavyocity

Dave Fraser and Neil Goldberg formed Heavy Melody Music in 2003. Along with core HM member, Ari Winters, they have worked as composers and sound designers for clients such as Paramount, Universal, Electronic Arts, the NFL, The Discovery Channel, Gillette and many others.

Dave and Neil met in 1989 while studying at Berklee College of Music. Following graduation, Dave became the touring keyboardist for Gary Richrath (REO Speedwagon), playing over 200 North American shows while Neil joined Epic Recording artist Annihilator on guitar, recorded the “Set The World on Fire” album with the band, and toured Europe.

Reunited in 1995 at Sonalysts Studios/Power Station New England, Neil and Dave embarked on an intense creative run creating music and SFX for clients including, AOL, ESPN, Jose Cuervo, and the US Armed Forces. By 1997, they were composing music for a nationally syndicated cartoon series and numerous Discovery Channel programs. In addition, Neil served as recording engineer on albums for Edgar Winters, T.M. Stevens and Jonatha Brooke.

By 1998, their growing body of work landed them a gig at Sunday Productions in the heart of NYC. They spent the next 5 years of cutting their teeth on dozens of National commercial campaigns for numerous blue chip companies. They also began to focus on producing audio for videogames. By September of 2003, they had successfully launched Heavy Melody Music in New York City, and recruited Composer/Sound Designer Ari Winters to round out the creative team. Ari, a multi-instrumentalist, had worked in the industry as a composer, sound designer and dialog director. He previously earned both his Bachelor’s and Master’s degree in Entertainment Technology from Carnegie Mellon University.

With a new studio facility Heavy Melody began working on AAA videogames for a growing list of developers/publishers including Electronic Arts, Activision, 2K Games, Obsidian Entertainment, Atari, and Eden Games

More recently HM has been producing high-end custom and licensed music for Motion Picture and Video Game Trailers. The sound production company’s growing list of credits includes: OZ The Great and Powerful, Zero Dark Thirty, Snow White and The Huntsman, Dead Space 3, Gears of War 3, Tomb Raider, Call of Duty: Black Ops, Medal of Honor: Warfighter, and many others.

Accustomed to tight production deadlines, in 2006 the idea to produce a modern virtual instrument that could deliver world-class sound became a new focus for the team at Heavy Melody. They soon formed Heavyocity Media, Inc., and began the development of their first virtual instrument, EVOLVE. Their freshman release was met with critical acclaim, and went on to receive industry wide accolades, including Electronic Musician Magazines Editor’s Choice award and MusicTech Magazine’s Choice Award. Since then Heavyocity has produced more award winning sound production software products like DAMAGE, Gravity, NOVO, FORZO, and more.

Heavyocity’s sound production software products are used by top Film, Game and TV composers and sound designers worldwide. The team is currently working on several new additions to their award-winning line-up.