What is Damage
The Sound of Damage
DAMAGE gives you 30 GB (16GB on disk) of drama, fusing industrial sounds and orchestral drums into a devastating electro-acoustic barrage.
Percussive Kits provide more than 200 deeply sampled percussion sources, and over 500 single-shot elements, recorded in up to seven velocity layers and with up to nine round-robins per drum.
Permission to Punish
DAMAGE integrates seamlessly with your DAW, with a compelling workflow to hotwire your creativity. The spectacular user interface was specifically designed with the composer and sound designer in mind. Tempo sync is automatic, and exporting a loop's MIDI data to your sequencer is simply drag-and-drop.
Get results fast with this orchestral percussion sample VST's integrated keyswitches for playing effects and remixing loops on the fly, and create instant trailers with the unique 'Damage Hits'. Then, dial up the 'Punish' knob to pile on the pressure.
For DAMAGE, we recorded traditional percussion, premium snares and toms, and an assortment of wooden and metal objects.
Then, we set out to capture more obscure sound sources, including exploding cars, cranes, a junkyard, a dumpster, and large objects dropped from great heights.
The sound of DAMAGE comes from loops, kits, and effects, all powered by the Kontakt 5 (Player) engine. All loops and kits are designed for seamless layering and maximum flexibility, and loosely classified in four styles: Epic Organic, Epic Tech, Industrial Electronic, and Mangled Pop.
DAMAGE provides Loop Menus and Single Loops. The Loop Menus are matched loops, mapped intelligently across the keyboard, for quickly creating tempo-synced grooves. Mix and match loops across different styles to create unique, layered rhythms.
Single Loop presets combine detailed control and intuitive playability – tweak level, pan, and tuning for each slice, and use key-triggers to randomize, freeze, drop or reverse slice playback in real-time.
DAMAGE offers 58 multi-sampled drum kits, constructed from more than 200 deeply sampled percussion sources and over 500 individual single shot elements. These hybrid orchestral percussion sample VST kits combine percussion instruments and sampled objects to devastating effect, injecting power and personality into any production.The unique 'Damage Hits' consist of layered impacts and tails that can be controlled independently via the modwheel, perfect for stings and transitions.
Three levels of effects are intrinsically bound to the loops and kits - apply effects globally, trigger performance effects, or tweak individual sounds.
Master Effects control distortion, reverb, delay, drive, and more
Trigger FX (pictured here) are switchable real-time effects with incredible scope for intuitive, creative sound-mangling.
The EQ and Filters provide simple but effective fine-tuning per drum, and presiding over everything is the Punish Knob, for signature drive and character – just dial-in the heat as required.
Behind The Damage
Behind The Damage
Read about the history and process of how DAMAGE was produced...
The Road To Damage
Our goal with this orchestral percussion sample VST was to break new ground by combining traditional drums with found-sounds to create a unique sonic blend. In our journey to capture an eclectic mix of percussive instruments, we decided early on that recording sources in multiple locations with different configurations would give DAMAGE the depth we were looking for.
We captured sound sources at Heavyocity's studio in New York, Prism Sound Studios 'The Church' in Boston, Skyline Studios' A Room in Manhattan, a junkyard in Connecticut and other locations
Two Years of Detail
Over the course of two years, we captured in-depth recordings of unique percussion. Over 26,500 samples were recorded at 96 kHz, 24-bit (all meticulously downsampled to 44.1 kHz 24-bit) using state of the art equipment, including SSL and Neve large format consoles, API, Wunder, Neve and Avalon Mic pre/EQs, and AKG, Mojave, Sennheiser, Lawson and Neumann Microphones.
A large part of DAMAGE's deeply-sampled orchestral percussion sample VSTs consists of ensemble-style recordings. We captured these ensembles so they would deliver detailed performance dynamics (most with 9 round robins and 6 velocities) and a wide range of impact.
Staying true to the Heavyocity sound, we injected a darker, more aggressive side to DAMAGE (thus its name). We created high-impact one-shot hits by layering processed sounds, EQed with a $h!t-Ton of bottom.
One real standout orchestral percussion sample VST kit is the signature 'DAMAGE Hits', providing devastating cinematic hits with unnerving tonal pads controlled with the mod wheel.
Manipulating the source material once it was captured was an equally important part of developing DAMAGE’s unique sound.
With Heavyocity’s ‘Music-Meets-Sound Design’ approach, we’ve always used a lot of outboard gear, plug-ins and layering of unconventional sounds to achieve inspiring sonic results.
Designing The User Interface
The DAMAGE GUI (Graphical User Interface) was a challenge. It had to be intuitive and inspiring, and incorporate both the rhythmic suites (loops) and the percussive kits (multi-samples/one shots). Instead of a one-size-fits-all-approach, we created GUIs for each instrument type.
We wanted the interface to exude a gritty attitude, and make people want to get their hands on it. After months of brainstorming and many revisions, we found just the right balance between functionality, playability, and plenty of attitude.
DAMAGE provides simple, intuitive ways to alter the sounds without leaving the interface. You have control over EQ, Filter, Tuning, and a wide range of master effects (Distortion, Lofi, Reverb, Delay, Compression). In many of the percussive kits, you also have the ability to tune, filter, and equalize each drum individually.
In addition to the master controls and effects, every preset contains the signature Punish Knob. Combining saturation, distortion, compression, and limiting, the Punish Knob creates an effect that can be both musical and devastating.
"It Came From Over There..."
One key feature for the multi-mic kits is the ability to place the drums in the stereo field. The Stage tab, found in presets with deeply sampled percussion and cinematic single-shots, allows you to quickly and easily place a drum in 1 of the 35 positions on a ‘stage’.
Using the three Master Mixer faders, you can easily change the decay characteristics and balance of the close, room and hall mic positions. You can also solo and mute each mic position, or decrease the sample footprint by purging unused microphone positions.
Customizing The Grooves
With such a diverse collection of percussive loops, we wanted to provide a way to radically alter the grooves. The single loop ‘modifier’ controls allow you to reverse the order, stutter, skip, and randomize the playback of the loops’ slices on the fly. We actually exceeded our own expectations here — you can twist and reshape the loops into entirely different forms, making these little monsters your own.
You can change the tuning, level and pan of each slice. And for detailed rearrangement, just drag the loop’s MIDI data into your host sequencer.
Trigger FX 2.0
With expanded control parameters, DAMAGE’s T-FX page builds on the successful ‘Trigger FX’ introduced in Evolve Mutations 2. Using your MIDI keyboard, you can add Punch, Phaser, Rotator, LoFi, Glitch FX, Pitch Sweeps, Filter Sweeps, and Delay to loops and single-shot drum kits, to mangle and tweak on the fly.